TY - GEN
T1 - Research on Aviation Combat Simulation Based on STK and FMI
AU - Li, Weitong
AU - Xiao, Jin
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.
PY - 2024
Y1 - 2024
N2 - With the integration of avionics system from single platform to multi-platform into a larger and highly complex system, the technical requirements of avionics system are more complex, more extensive, and higher precision requirements. In the field of model-based systems engineering, the rationality verification of requirements by analysts and the performance verification of algorithms and functions by professional designers have always been the key considerations for quality assurance of design process. This paper develops a set of general aviation combat simulation platform. Through Socket interface in STK, STK/Connect module is used to obtain real-time information of combat objects in STK scene, and this information is sent to FMU file generated by Simulink or Rhapsody for solving. The calculated data is sent back to the combat scene through the interface again, and the state of the combat object is updated to realize the real-time digital battlefield calculation and simulation. The aviation combat simulation platform can receive the relevant data of the system equipment in the given combat scenario. By designing verification models and connecting them with combat scenarios, professionals can verify the rationality of combat plans and equipment performance requirements, as well as verify the performance of simulation algorithms and functions that meet the actual requirements. This method also supports the adjustment of the combat strategy through the combat results, to optimize the combat performance.
AB - With the integration of avionics system from single platform to multi-platform into a larger and highly complex system, the technical requirements of avionics system are more complex, more extensive, and higher precision requirements. In the field of model-based systems engineering, the rationality verification of requirements by analysts and the performance verification of algorithms and functions by professional designers have always been the key considerations for quality assurance of design process. This paper develops a set of general aviation combat simulation platform. Through Socket interface in STK, STK/Connect module is used to obtain real-time information of combat objects in STK scene, and this information is sent to FMU file generated by Simulink or Rhapsody for solving. The calculated data is sent back to the combat scene through the interface again, and the state of the combat object is updated to realize the real-time digital battlefield calculation and simulation. The aviation combat simulation platform can receive the relevant data of the system equipment in the given combat scenario. By designing verification models and connecting them with combat scenarios, professionals can verify the rationality of combat plans and equipment performance requirements, as well as verify the performance of simulation algorithms and functions that meet the actual requirements. This method also supports the adjustment of the combat strategy through the combat results, to optimize the combat performance.
KW - Aviation combat simulation
KW - Functional Mockup Interface
KW - Model-Based System Engineering
KW - System Tool Kit
UR - https://www.scopus.com/pages/publications/85199365678
U2 - 10.1007/978-981-97-3332-3_41
DO - 10.1007/978-981-97-3332-3_41
M3 - 会议稿件
AN - SCOPUS:85199365678
SN - 9789819733316
T3 - Lecture Notes in Electrical Engineering
SP - 458
EP - 468
BT - Proceedings of 2023 7th Chinese Conference on Swarm Intelligence and Cooperative Control - Swarm Perception and Navigation Technologies
A2 - Yu, Jianglong
A2 - Li, Qingdong
A2 - Liu, Yumeng
PB - Springer Science and Business Media Deutschland GmbH
T2 - 7th Chinese Conference on Swarm Intelligence and Cooperative Control, CCSICC 2023
Y2 - 24 November 2023 through 27 November 2023
ER -