Skip to main navigation Skip to search Skip to main content

Reconstructing non-rigid object with large movement using a single depth camera

  • Beihang University

Research output: Contribution to journalArticlepeer-review

Abstract

Non-rigid detailed 3D reconstruction of real world scenes has witnessed great success in recent years. However, most existing methods take the first frame as canonical model and the topological structure of the input scenes are fixed during the reconstruction process, which is an assumption that may not hold in practice for highly non-rigid scenes. Regarding this issue, this work proposes a novel approach to reconstruct non-rigid object with large movement which often results in topological structure change. In this paper, we firstly introduce an adaptive strategy that can effectively identify the most fine-grained scene topology as the canonical model. Such model is then deformed to each depth map, constrained by robust inter-frame correspondences established from object contour and scene flows. After deformation, we further fuse the depth map to the canonical model via a novel adaptive selection scheme, so as to remove spurious noise without smoothing model details. Experimental results show that the proposed approach can effectively handle various input scenes with large movement and generate models with high-fidelity details.

Original languageEnglish
Pages (from-to)15-26
Number of pages12
JournalComputer Aided Geometric Design
Volume64
DOIs
StatePublished - Aug 2018

Keywords

  • A single depth camera
  • Canonical frame identification
  • Large movement
  • Non-rigid object reconstruction

Fingerprint

Dive into the research topics of 'Reconstructing non-rigid object with large movement using a single depth camera'. Together they form a unique fingerprint.

Cite this