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Realistic Game Avatars Auto-Creation from Single Images via Three-pathway Network

  • Jiangke Lin
  • , Lincheng Li*
  • , Yi Yuan
  • , Zhengxia Zou
  • *Corresponding author for this work
  • NetEase Fuxi AI Lab
  • University of Michigan, Ann Arbor

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We propose a novel single image 3D face reconstruction method for realistic in-game avatar auto-creation. Although some existing 3D face reconstruction methods have been able to generate good geometry, there are still some shortages in texture generation, especially diffuse prediction, which limits its application in games or other scenarios. The main problems of these methods include: the details in the photo are not accurately restored, the produced diffuse is over smoothed, or the occlusion and lighting are not correctly removed, and so on. Although some methods collect high-quality 3D face data for neural networks to learn to generate realistic 3D faces, collecting 3D face data is known expensive. To address the above problems, we propose to utilize data from three sources, including single face images, manually inpainted diffuse maps paired with face portraits, and multiple photos of single IDs generated by a pretrained network. To make full use of these data, we propose a three-pathway network architecture that takes face images as input, produces diffuse maps, normal maps, as well as pose and light coefficients. The network parameters are optimized by comparing the rendered results with the input images, along with some other objective functions.

Original languageEnglish
Title of host publication2022 IEEE Conference on Games, CoG 2022
PublisherIEEE Computer Society
Pages33-40
Number of pages8
ISBN (Electronic)9781665459891
DOIs
StatePublished - 2022
Externally publishedYes
Event2022 IEEE Conference on Games, CoG 2022 - Beijing, China
Duration: 21 Aug 202224 Aug 2022

Publication series

NameIEEE Conference on Computatonal Intelligence and Games, CIG
Volume2022-August
ISSN (Print)2325-4270
ISSN (Electronic)2325-4289

Conference

Conference2022 IEEE Conference on Games, CoG 2022
Country/TerritoryChina
CityBeijing
Period21/08/2224/08/22

Keywords

  • 3D Face Reconstruction
  • 3DMM
  • Avatar
  • Deep Learning

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