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Realistic fire simulation: A survey

  • Zhao Hui Wu*
  • , Zhong Zhou
  • , Wei Wu
  • *Corresponding author for this work
  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

As fire is one of the basic elements of nature, realistic fire simulation plays a significant role in fire control, film special effects, military emulation, and virtual reality. Fire simulation has been being an eternal theme in the field of computer graphics, because of the anisotropic shape and complex physical mechanism of the fire. This paper presents a survey on the development of flame simulation, with a detailed introduction to the different kinds of methods applied in the field. The methods can be classified into several different kind, mainly include texture mapping method, particle system method, mathematical physics-based method, cellular automation method, image based tomographic reconstruction, and other methods. This paper analyzes the performance of different methods from real-time, reality, spatio-temporal complexity, edit ability, and interactivity. Finally, in connection with issues in the present research and possible future direction of development, the paper puts forth a number of theoretical and technical problems, hoping they can be resolved in the future.

Original languageEnglish
Title of host publicationProceedings - 12th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2011
Pages333-340
Number of pages8
DOIs
StatePublished - 2011
Event12th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2011 - Jinan, China
Duration: 15 Sep 201117 Sep 2011

Publication series

NameProceedings - 12th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2011

Conference

Conference12th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2011
Country/TerritoryChina
CityJinan
Period15/09/1117/09/11

Keywords

  • cellular automaton
  • fire/flame simulation
  • model of mathematical physics
  • particle systems
  • texture mapping
  • tomographic reconstruction

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