Abstract
Based on the atmospheric scattering principle, the paper summarizes the color and brightness characteristics of the Sun and sky in clear days at different time, and accordingly a real-time simulation to the characteristics is made in a day. We simulate the atmospheric Rayleigh scattering by sampling the gradients map and propose a simplified index formula to simulate the atmospheric Mie scattering. Furthermore, the high dynamic illumination of the Sun, sky and ground with auto-key high dynamic range lighting is taken into account in the simulation. The analysis to the experimental results shows that our system can achieve both real-time performance and high fidelity effects.
| Original language | English |
|---|---|
| Pages (from-to) | 305-310 |
| Number of pages | 6 |
| Journal | Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics |
| Volume | 21 |
| Issue number | 3 |
| State | Published - Mar 2009 |
Keywords
- Atmospheric scattering
- Clear day
- High dynamic range
- Sky simulation
- Sun simulation
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