TY - GEN
T1 - Real-time particle fluid simulation with WCSPH
AU - Zhang, Fengquan
AU - Shen, Xukun
AU - Long, Xiang
AU - Zhao, Bin
AU - Hu, Lei
N1 - Publisher Copyright:
© The Eurographics Association 2012.
PY - 2012
Y1 - 2012
N2 - In this paper, based on weakly compressible smoothed particles hydrodynamics (WCSPH), we present a method for simulating high quality fluid. We propose a new pressure equation to reduce time overhead, speed up convergence towards small density fluctuations and allow for a larger time step than that of traditional approaches. And based on the new equation, we introduce a new adaptive time-stepping approach that automatically adapts the time step according to each particle current individual time step, thus improving the efficiency of computation and contributing much to a real-time particle fluid simulation. For real-time simulation, we make full use of CPU and GPU in a combined way to build a parallel platform, namely Multi-GPU platform. And optimization of the platform design is made to run a simulation with realistic visual effects in real time.
AB - In this paper, based on weakly compressible smoothed particles hydrodynamics (WCSPH), we present a method for simulating high quality fluid. We propose a new pressure equation to reduce time overhead, speed up convergence towards small density fluctuations and allow for a larger time step than that of traditional approaches. And based on the new equation, we introduce a new adaptive time-stepping approach that automatically adapts the time step according to each particle current individual time step, thus improving the efficiency of computation and contributing much to a real-time particle fluid simulation. For real-time simulation, we make full use of CPU and GPU in a combined way to build a parallel platform, namely Multi-GPU platform. And optimization of the platform design is made to run a simulation with realistic visual effects in real time.
UR - https://www.scopus.com/pages/publications/84893819309
U2 - 10.2312/PE/PG/PG2012short/029-034
DO - 10.2312/PE/PG/PG2012short/029-034
M3 - 会议稿件
AN - SCOPUS:84893819309
T3 - Proceedings - Pacific Conference on Computer Graphics and Applications
SP - 29
EP - 34
BT - 20th Pacific Conference on Computer Graphics and Applications, PG 2012 - Short Papers
A2 - Bregler, Chris
A2 - Sander, Pedro
A2 - Wimmer, Michael
PB - IEEE Computer Society
T2 - 20th Pacific Conference on Computer Graphics and Applications, PG 2012
Y2 - 12 September 2012 through 14 September 2012
ER -