Abstract
In the field of image-based 3D reconstruction, real-time reconstruction approaches based on silhouette or stereo suffered from lacking of details. On the other hand, reconstruction algorithms with high quality need pixel-level energy optimization, which leads to relatively low performance. Based on those problems, this paper presents a real-time 3D reconstruction algorithm, which based on visual hull refined by depth map from time of flight (TOF) sensor. First, the depth data from TOF sensor is refined by a simplified depth calibration method. A fusion approach using both foreground silhouette and depth data is applied to recover an initial coarse model. Finally the model is refined by a local stereo-matching search. Our experiments illustrate that this algorithm is more efficient than heterogeneous cameras-based algorithms in improving the reconstruction quality similar, and the concaves can be recovered effectively.
| Original language | English |
|---|---|
| Pages (from-to) | 494-501 |
| Number of pages | 8 |
| Journal | Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics |
| Volume | 25 |
| Issue number | 4 |
| State | Published - Apr 2013 |
Keywords
- Color matching
- Real-time 3D reconstruction
- Time of flight sensor
- Visual hull
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