TY - GEN
T1 - Path Planning for Multi-Agent System in Games via Behavior Prediction
AU - Fan, Ruitao
AU - Liu, Hao
AU - Cheng, Ming
AU - Liu, Dawei
AU - Wei, Lan
AU - Yi, Xinning
AU - Wang, Xiaoguang
AU - Guo, Mutian
N1 - Publisher Copyright:
© 2024 Technical Committee on Control Theory, Chinese Association of Automation.
PY - 2024
Y1 - 2024
N2 - In this paper, the path planning problem for the unmanned aerial vehicles based on the multi-agent system in games is addressed, under conditions of obstacle avoidance, collision avoidance, dynamical model uncertainties, and input constraints. In the game, there exist friendly agents and opposing agents, and friendly agents can catch up with the opposing agents by path planning. A long short term memory model by an attention mechanism is proposed to predict the behavior of the opposing agents, assisting the subsequent path planning for friendly agents. A value function involving a constrained control integral item is constructed to transform the path planning problem into an optimal control problem with input constraints based on the Hamilton-Jacobi-Bellman equation. An integral reinforcement learning method and a Bellman update equation based on the historical data without the knowledge of model parameters are designed to solve the Hamilton-Jacobi-Bellman equation. Simulation results are provided to verify the effectiveness of the proposed method.
AB - In this paper, the path planning problem for the unmanned aerial vehicles based on the multi-agent system in games is addressed, under conditions of obstacle avoidance, collision avoidance, dynamical model uncertainties, and input constraints. In the game, there exist friendly agents and opposing agents, and friendly agents can catch up with the opposing agents by path planning. A long short term memory model by an attention mechanism is proposed to predict the behavior of the opposing agents, assisting the subsequent path planning for friendly agents. A value function involving a constrained control integral item is constructed to transform the path planning problem into an optimal control problem with input constraints based on the Hamilton-Jacobi-Bellman equation. An integral reinforcement learning method and a Bellman update equation based on the historical data without the knowledge of model parameters are designed to solve the Hamilton-Jacobi-Bellman equation. Simulation results are provided to verify the effectiveness of the proposed method.
UR - https://www.scopus.com/pages/publications/85205470759
U2 - 10.23919/CCC63176.2024.10662167
DO - 10.23919/CCC63176.2024.10662167
M3 - 会议稿件
AN - SCOPUS:85205470759
T3 - Chinese Control Conference, CCC
SP - 1694
EP - 1698
BT - Proceedings of the 43rd Chinese Control Conference, CCC 2024
A2 - Na, Jing
A2 - Sun, Jian
PB - IEEE Computer Society
T2 - 43rd Chinese Control Conference, CCC 2024
Y2 - 28 July 2024 through 31 July 2024
ER -