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Object-based stereo video compression using fractals and shape-adaptive DCT

  • Kamel Belloulata*
  • , Amina Belalia
  • , Shiping Zhu
  • *Corresponding author for this work
  • University of Sidi-Bel-Abbès

Research output: Contribution to journalArticlepeer-review

Abstract

Based on the classical fractal video compression method, an improved object-based stereo video compression scheme with Shape-Adaptive DCT is proposed in this paper. Firstly, we use more effective macroblock partition scheme instead of classical quadtree partition scheme; thus reducing the block searching strategy. The stereo fractal video coding is proposed which matches the macroblock with two reference frames in left and right view results in increasing compression ratio and reducing bit rate when transmitting compressed stereo data. The stereo codec combines the Motion Compensation Prediction (MCP) and Disparity Compensation Prediction (DCP). Fractal coding is adopted and each object is encoded independently by a prior video segmentation alpha plane, which is defined exactly as in MPEG-4. The testing results with the nature monocular and stereo video sequences provide promising performances at low bit rate coding. We believe it will be a powerful and efficient technique for the object-based monocular and stereo video sequences coding.

Original languageEnglish
Pages (from-to)687-697
Number of pages11
JournalAEU - International Journal of Electronics and Communications
Volume68
Issue number7
DOIs
StatePublished - Jul 2014

Keywords

  • Fractal coding
  • MPEG-4
  • Region-based coding
  • SA-DCT
  • Stereo video coding

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