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Multi-AUV Pursuit-Evasion Game in the Internet of Underwater Things: An Efficient Training Framework via Offline Reinforcement Learning

  • Jingzehua Xu
  • , Zekai Zhang
  • , Jingjing Wang*
  • , Zhu Han
  • , Yong Ren
  • *Corresponding author for this work
  • Tsinghua University
  • University of Houston
  • Kyung Hee University

Research output: Contribution to journalArticlepeer-review

Abstract

In this article, we investigate the pursuit-evasion game of multiple autonomous underwater vehicles (AUVs) in a complex ocean environment. The pursuer AUVs need to optimize their trajectories to avoid obstacles and dangerous vortex regions in the environment in order to pursue the escaper AUV. Both the pursuer and escaper can sense each other with limited detection capabilities for further pursuit or escape. As the underwater pursuit-evasion (UPE) game is a high-dimensional NP-hard problem, we innovatively transform it into a finite-horizon Markov game process and propose a decentralized training and decentralized execution efficient training framework based on the offline reinforcement learning. During the training process, we propose multiagent independent soft actor-critic to facilitate policy improvement and generate the offline data set, and propose multiagent independent decision transformer for model training in the UPE game. Extensive simulations demonstrate the scalability and generalization ability of our proposed training framework, which can achieve excellent performance in the UPE games under different conditions and environments with only a few AUVs participating in policy improvement to generate the high-quality offline data set.

Original languageEnglish
Pages (from-to)31273-31286
Number of pages14
JournalIEEE Internet of Things Journal
Volume11
Issue number19
DOIs
StatePublished - 2024

Keywords

  • Autonomous underwater vehicle (AUV)
  • decision transformer (DT)
  • finite-horizon Markov game process (FMGP)
  • offline reinforcement learning (ORL)
  • pursuit-evasion game

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