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Motion In-Betweening via Recursive Keyframe Prediction

  • Rui Zeng
  • , Ju Dai*
  • , Junxuan Bai
  • , Junjun Pan*
  • *Corresponding author for this work
  • Beihang University
  • Peng Cheng Laboratory
  • Capital University of Physical Education and Sports
  • Emerging Interdisciplinary Platform for Medicine and Engineering in Sports (EIPMES)

Research output: Contribution to journalArticlepeer-review

Abstract

Motion in-betweening is a flexible and efficient technique for generating 3-dimensional animations. In this paper, we propose a keyframe-driven method that effectively addresses the pose ambiguity issue and achieves robust in-betweening performance. We introduce a keyframe-driven synthesis framework. At each recursion, the key poses at both ends keep predicting the new one at the midpoint. The recursive breakdown reduces motion ambiguities by simplifying the in-betweening sequence as the integration of short clips. The hybrid positional encoding scales the hidden states to adapt to long- and short-term dependencies. Additionally, we employ a temporal refinement network to capture the local motion relationships, thereby enhancing the consistency of the predicted pose sequence. Through comprehensive evaluations that include both quantitative and qualitative comparisons, the proposed model demonstrates its competitiveness in prediction accuracy and in-betweening flexibility.

Original languageEnglish
Article numbere70035
JournalComputer Animation and Virtual Worlds
Volume36
Issue number3
DOIs
StatePublished - 1 May 2025

Keywords

  • deep learning
  • keyframe animation
  • motion in-betweening

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