TY - GEN
T1 - Matching Prediction to Communication and Computing for Proactive VR Video Streaming
AU - Wei, Xing
AU - Yang, Chenyang
N1 - Publisher Copyright:
© 2020 IEEE.
PY - 2020/5
Y1 - 2020/5
N2 - Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles in a segment to be requested before playback. All existing works either focus on tile prediction or on tile computing and delivering, overlooking the facts that these three tasks have to share the same duration and the quality of experience (QoE) depends on the worst performance of them. In this paper, we jointly optimize the duration of the observation window for prediction and the durations used for computing and communication to maximize the QoE of watching a VR video. We find the global optimal solution by decomposing the original problem equivalently into subproblems, with which we find prediction-limited or resource-limited region. Simulation results demonstrate the gain of the optimized durations by using two existing prediction methods with a real dataset.
AB - Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles in a segment to be requested before playback. All existing works either focus on tile prediction or on tile computing and delivering, overlooking the facts that these three tasks have to share the same duration and the quality of experience (QoE) depends on the worst performance of them. In this paper, we jointly optimize the duration of the observation window for prediction and the durations used for computing and communication to maximize the QoE of watching a VR video. We find the global optimal solution by decomposing the original problem equivalently into subproblems, with which we find prediction-limited or resource-limited region. Simulation results demonstrate the gain of the optimized durations by using two existing prediction methods with a real dataset.
KW - Wireless virtual reality
KW - duration optimization
KW - proactive tiled-based video streaming
UR - https://www.scopus.com/pages/publications/85088288973
U2 - 10.1109/VTC2020-Spring48590.2020.9128459
DO - 10.1109/VTC2020-Spring48590.2020.9128459
M3 - 会议稿件
AN - SCOPUS:85088288973
T3 - IEEE Vehicular Technology Conference
BT - 2020 IEEE 91st Vehicular Technology Conference, VTC Spring 2020 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 91st IEEE Vehicular Technology Conference, VTC Spring 2020
Y2 - 25 May 2020 through 28 May 2020
ER -