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Matching Prediction to Communication and Computing for Proactive VR Video Streaming

  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles in a segment to be requested before playback. All existing works either focus on tile prediction or on tile computing and delivering, overlooking the facts that these three tasks have to share the same duration and the quality of experience (QoE) depends on the worst performance of them. In this paper, we jointly optimize the duration of the observation window for prediction and the durations used for computing and communication to maximize the QoE of watching a VR video. We find the global optimal solution by decomposing the original problem equivalently into subproblems, with which we find prediction-limited or resource-limited region. Simulation results demonstrate the gain of the optimized durations by using two existing prediction methods with a real dataset.

Original languageEnglish
Title of host publication2020 IEEE 91st Vehicular Technology Conference, VTC Spring 2020 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728152073
DOIs
StatePublished - May 2020
Event91st IEEE Vehicular Technology Conference, VTC Spring 2020 - Antwerp, Belgium
Duration: 25 May 202028 May 2020

Publication series

NameIEEE Vehicular Technology Conference
Volume2020-May
ISSN (Print)1550-2252

Conference

Conference91st IEEE Vehicular Technology Conference, VTC Spring 2020
Country/TerritoryBelgium
CityAntwerp
Period25/05/2028/05/20

Keywords

  • Wireless virtual reality
  • duration optimization
  • proactive tiled-based video streaming

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