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Lightweight Log-Linear Learning With Neighborhood Search for Equilibrium Selection in Finite Potential Games

  • Zhe Li
  • , Changdi Liu
  • , Shaolin Tan*
  • , Wei Wang
  • *Corresponding author for this work
  • Hunan University
  • Zhongguancun Laboratory

Research output: Contribution to journalArticlepeer-review

Abstract

In this article, we consider the problem of equilibrium selection in multiplayer finite potential games with large-size action sets. Traditional learning approaches often require players to traverse the entire action set to evaluate the utility of each action, which can be computationally intensive and inefficient. To overcome this limitation, we leverage the idea of neighborhood search into the game-theoretical learning process for the first time by generating neighborhood candidate action sets for exploration and evaluation. As such, we propose a lightweight log-linear dynamics for efficient equilibrium selection in finite potential games. Asymptotic convergence is proved under both asynchronous and independent revision rules with the help of resistance tree theory. Furthermore, through the multisatellite cooperative task allocation (MSCTA) problem, we elaborate on how to encode the players' actions and how to generate the neighborhood structure. Simulation results demonstrate that the proposed method significantly outperforms the existing game-theoretic learning methods, notably in terms of solution time.

Original languageEnglish
Pages (from-to)2720-2734
Number of pages15
JournalIEEE Transactions on Systems, Man, and Cybernetics: Systems
Volume56
Issue number4
DOIs
StatePublished - Apr 2026

Keywords

  • Equilibrium selection
  • Nash equilibrium seeking
  • finite potential games
  • log-linear learning
  • neighborhood search

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