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Internet-wide multi-party tele-immersion framework for remote 3D collaboration

  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Tele-presence and tele-immersion systems are growing to be more realistic these years. However, few show practical experiences in Internet wide tele-immersion, especially in acceptable end-to-end delay. We present a framework for multi-party tele-immersion applications that allow remote collaborative 3D interactions. This framework performs real-time stereo modeling based on the bumblebee cameras. It provides an architecture that supports several tele-immersion nodes to communicate in groups. This paper addresses how to reconstruct, compress and establish the system. The system has been set up in China NGI. Preliminary experiment results show that it's possible to have the delay under 100ms with 320*240 depth map and 640*480 texture images. The framework is also expected to be further extended for interaction with full-body reconstruction.

Original languageEnglish
Title of host publicationISVRI 2011 - IEEE International Symposium on Virtual Reality Innovations 2011, Proceedings
Pages183-188
Number of pages6
DOIs
StatePublished - 2011
EventIEEE International Symposium on Virtual Reality Innovations 2011, ISVRI 2011 - Singapore, Singapore
Duration: 19 Mar 201120 Mar 2011

Publication series

NameISVRI 2011 - IEEE International Symposium on Virtual Reality Innovations 2011, Proceedings

Conference

ConferenceIEEE International Symposium on Virtual Reality Innovations 2011, ISVRI 2011
Country/TerritorySingapore
CitySingapore
Period19/03/1120/03/11

Keywords

  • Tele-immersion
  • compression
  • real-time modeling

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