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Interactive graphic editing tools in bioluminescent imaging simulation

  • Hui Li
  • , Jie Tian*
  • , Jie Luo
  • , Ge Wang
  • , Wenxiang Cong
  • *Corresponding author for this work
  • CAS - Institute of Automation
  • University of Iowa

Research output: Contribution to journalConference articlepeer-review

Abstract

It is a challenging task to accurately describe complicated biological tissues and bioluminescent sources in bioluminescent imaging simulation. Several graphic editing tools have been developed to efficiently model each part of the bioluminescent simulation environment and to interactively correct or improve the initial models of anatomical structures or bioluminescent sources. There are two major types of graphic editing tools: non-interactive tools and interactive tools. Geometric building blocks (i.e. regular geometric graphics and superquadrics) are applied as non-interactive tools. To a certain extent, complicated anatomical structures and bioluminescent sources can be approximately modeled by combining a sufficient large number of geometric building blocks with Boolean operators. However, those models are too simple to describe the local features and fine changes in 2D/3D irregular contours. Therefore, interactive graphic editing tools have been developed to facilitate the local modifications of any initial surface model. With initial models composed of geometric building blocks, interactive spline mode is applied to conveniently perform dragging and compressing operations on 2D/3D local surface of biological tissues and bioluminescent sources inside the region/volume of interest. Several applications of the interactive graphic editing tools will be presented in this article.

Original languageEnglish
Article number91
Pages (from-to)407-414
Number of pages8
JournalProgress in Biomedical Optics and Imaging - Proceedings of SPIE
Volume5686
DOIs
StatePublished - 2005
Externally publishedYes
EventPhotonic Therapeutics and Diagnostics - San Jose, CA, United States
Duration: 22 Jan 200525 Jan 2005

Keywords

  • Bezier cubic spline
  • Bioluminescent imaging
  • Interactive graphic editing tool
  • Simulation

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