Abstract
This paper presents HapticFlow, a haptics-based direct mesh editing system founded upon the concept of PDE-based geometric surface flow. The proposed flow-based approach for direct geometric manipulation offers a unified design paradigm that can seamlessly integrate implicit, distance-field based shape modeling with dynamic, physics-based shape design. HapticFlow provides an intuitive haptic interface and allows users to directly manipulate 3D polygonal objects with ease. To demonstrate the effectiveness of our new approach, we developed a variety of haptics-based mesh editing operations such as embossing, engraving, sketching as well as force-based shape manipulation operations.
| Original language | English |
|---|---|
| Pages (from-to) | 193-200 |
| Number of pages | 8 |
| Journal | Computer Animation and Virtual Worlds |
| Volume | 15 |
| Issue number | 3-4 |
| DOIs | |
| State | Published - Jul 2004 |
Keywords
- Distance field
- Haptics
- Interaction techniques
- PDE
- Sketching
- Surface flow
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