Abstract
The majority of existing real-time 3D shape measurement systems only generate non-nature texture (i.e., having illumination other than ambient lights) that induces shadow related issues. This paper presents a method that can simultaneously capture natural 2D color texture and 3D shape in real time. Specifically, we use an infrared fringe projection system to acquire 3D shapes, and a secondary color camera to simultaneously capture 2D color images of the object. Finally, we develop a flexible and simple calibration technique to determine the mapping between the 2D color image and the 3D geometry. Experimental results demonstrate the success of the proposed technique.
| Original language | English |
|---|---|
| Pages (from-to) | 16736-16741 |
| Number of pages | 6 |
| Journal | Optics Express |
| Volume | 21 |
| Issue number | 14 |
| DOIs | |
| State | Published - 15 Jul 2013 |
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