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Federate migration in grid-based virtual wargame collaborative environment

  • Hai Huang*
  • , Wei Wu
  • , Xin Tang
  • , Zhong Zhou
  • *Corresponding author for this work
  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Recently, grid-based virtual waxgame collaborative environment has become a hot topic, in which load balance plays an important role. In this paper, we survey existing technologies in federate migration for the purpose of balancing load, and focus on the selection of destination node for a federate to migrate to. Different from traditional methods, the proposed method takes into consideration not only the load of CPU & memory, but also communications among federates when selecting the destination node. Moreover, the procedure of migration is described and a prototype is implemented on the basis of Globus Toolkit 3.0 to validate its functionality and performance.

Original languageEnglish
Title of host publicationTechnologies for E-Learning and Digital Entertainment - First International Conference, Edutainment 2006, Proceedings
Pages606-615
Number of pages10
DOIs
StatePublished - 2006
Event1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006 - Hangzhou, China
Duration: 16 Apr 200619 Apr 2006

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3942 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006
Country/TerritoryChina
CityHangzhou
Period16/04/0619/04/06

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