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Dynamic leg motion generation of humanoid robot based on human motion capture

  • Lige Zhang*
  • , Shusheng Bi
  • , Dengchao Liu
  • *Corresponding author for this work
  • Beihang University
  • Taggers Engineering Ltd.

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Stable leg movement of humanoid complicate dynamic motion is an important issue in recent humanoid study. This paper explores the method of designing humanoid leg motion with high stability and similarity with human actor. Captured human data must be adapted for the humanoid because its kinematics and dynamics differ from those of the human actor. In this paper, first the leg motion of the humanoid robot is segmented into primitive motions, and trajectory generation process is discussed. Then, dynamic stability based on ZMP (Zero Moment Point) of the humanoid motion is discussed, and the algorithm to derive humanoid leg motion with high stability and similarity is presented. Finally, the effectiveness of the proposed method is illustrated by the experiment of Chinese Kungfu "sword" motion using our developed humanoid robot BHR-2 with 32 DOF.

Original languageEnglish
Title of host publicationIntelligent Robotics and Applications - First International Conference, ICIRA 2008, Proceedings
PublisherSpringer Verlag
Pages83-92
Number of pages10
EditionPART 1
ISBN (Print)3540885129, 9783540885122
DOIs
StatePublished - 2008
Event1st International Conference on Intelligent Robotics and Applications, ICIRA 2008 - Wuhan, China
Duration: 15 Oct 200817 Oct 2008

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 1
Volume5314 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference1st International Conference on Intelligent Robotics and Applications, ICIRA 2008
Country/TerritoryChina
CityWuhan
Period15/10/0817/10/08

Keywords

  • Humanoid robot
  • Leg primitive motion
  • Stability adjustment
  • Trajectory generation

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