Dynamic Feedback Strategies Design of Discrete-Time Game-Based Control Systems

  • Xinjiang Cai
  • , Qing Gao*
  • , Pan Peng
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this paper, a reformulated game-based control system (GBCS) involving a hierarchical decision-making structure with multiple regulators at the upper level and multiple rational agents as followers at the lower level is proposed and its optimal feedback strategies are designed. The regulators are regarded as global controllers that make decisions first, aiming to optimize the macro-performance from their own perspective, and then the followers act and optimize their own objective functions to reach a possible equilibrium. The equilibrium of the GBCS is analyzed within finite horizons with all players' information structure given by a dynamic feedback information pattern. An algorithm is proposed to find the optimal dynamic feedback strategies of all players. Conditions for the existence of the equilibrium are also derived. An illustrative simulation example is given to further demonstrate the effectiveness of the developed algorithm.

Original languageEnglish
Title of host publication2023 42nd Chinese Control Conference, CCC 2023
PublisherIEEE Computer Society
Pages8076-8081
Number of pages6
ISBN (Electronic)9789887581543
DOIs
StatePublished - 2023
Event42nd Chinese Control Conference, CCC 2023 - Tianjin, China
Duration: 24 Jul 202326 Jul 2023

Publication series

NameChinese Control Conference, CCC
Volume2023-July
ISSN (Print)1934-1768
ISSN (Electronic)2161-2927

Conference

Conference42nd Chinese Control Conference, CCC 2023
Country/TerritoryChina
CityTianjin
Period24/07/2326/07/23

Keywords

  • Dynamic feedback
  • Riccati equation
  • game-base control system
  • hierarchical structure

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