Abstract
This paper aims to address the very challenging problem of efficient and accurate hand tracking from depth sequences, meanwhile to deform a high-resolution 3D hand model with geometric details. We propose an integrated regression framework to infer articulated hand pose, and regress high-frequency details from sparse high-resolution 3D hand model examples. Specifically, our proposed method mainly consists of four components: skeleton embedding, hand joint regression, skeleton alignment, and high-resolution details integration. Skeleton embedding is optimized via a wrinkle-based skeleton refinement method for faithful hand models with fine geometric details. Hand joint regression is based on a deep convolutional network, from which 3D hand joint locations are predicted from a single depth map, then a skeleton alignment stage is performed to recover fully articulated hand poses. Deformable fine-scale details are estimated from a nonlinear mapping between the hand joints and per-vertex displacements. Experiments on two challenging datasets show that our proposed approach can achieve accurate, robust, and real-time hand tracking, while preserve most high-frequency details when deforming a virtual hand.
| Original language | English |
|---|---|
| Pages (from-to) | 1145-1154 |
| Number of pages | 10 |
| Journal | Visual Computer |
| Volume | 34 |
| Issue number | 9 |
| DOIs | |
| State | Published - 1 Sep 2018 |
Keywords
- Deep convolutional network
- Detail preserving
- Hand tracking
- Skeleton alignment
- Virtual reality
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