Skip to main navigation Skip to search Skip to main content

Cooperatively resolving occlusion between real and virtual in multiple video sequences

  • Xin Jin
  • , Xiaowu Chen*
  • , Bin Zhou
  • , Hongchang Lin
  • *Corresponding author for this work
  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The occlusion between real and virtual objects influences not only seamless merging of virtual and real environments but also users' visual perception of orientations & locations and spatial interactions in augmented reality. If there exist a large amount of video sequences for representing the real environment, and each video sequence utilizes computer vision algorithms to deal with all of occlusions between real and virtual, this often drops down the real-time performance of augmented reality system. This article proposed an approach of cooperatively resolving the occlusion between real and virtual based on multiple video sequences in augmented reality scene. Firstly it analyzes the occlusion relations between virtual and real objects in initial video sequences with their intrinsic parameters and poses, and obtains the spatial relations among video sequences through 3D registration information. Secondly, for each video sequence, it divides and codes the perception regions of relative augmented reality scene. Lastly, according to the spatial relations of video sequences, the known occlusion relations in initial video sequences and the code data of perception regions, three types of occlusion relations including real occluding virtual, virtual occluding real and non-occlusion are detected out and represented in augmented reality scene. Some experimental results show that this approach can reduce redundant calculations on the way of resolving the occlusion between real and virtual objects, and improve the performance of generating augmented reality scene, especially which includes plenty of video sequences and occlusion relations of virtual occluding real or non-occlusion.

Original languageEnglish
Title of host publicationProceedings - 2011 6th Annual ChinaGrid Conference, ChinaGrid 2011
Pages234-240
Number of pages7
DOIs
StatePublished - 2011
Event2011 6th Annual ChinaGrid Conference, ChinaGrid 2011 - Dalian, Liaoning, China
Duration: 22 Aug 201123 Aug 2011

Publication series

NameProceedings - 2011 6th Annual ChinaGrid Conference, ChinaGrid 2011

Conference

Conference2011 6th Annual ChinaGrid Conference, ChinaGrid 2011
Country/TerritoryChina
CityDalian, Liaoning
Period22/08/1123/08/11

Keywords

  • Augmented Reality
  • Occlusion
  • Region Code
  • Video Sequence
  • Virtual Reality
  • component

Fingerprint

Dive into the research topics of 'Cooperatively resolving occlusion between real and virtual in multiple video sequences'. Together they form a unique fingerprint.

Cite this