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Construction of the Barrier for Reach-Avoid Differential Games in Three-Dimensional Space with Four Equal-Speed Players

  • Rui Yan
  • , Zongying Shi
  • , Yisheng Zhong
  • Tsinghua University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper considers a reach-avoid differential game in three-dimensional space with four equal-speed players. A plane divides the game space into a play subspace and a goal subspace. The evader aims at entering the goal subspace while three pursuers cooperate to prevent that by capturing the evader. A complete, closed-form barrier for this differential game is provided, by which the game winner can be perfectly predicted before the game starts. All possible cooperations among three pursuers are considered and thus the guaranteed winning for each team is a prior. Furthermore, an algorithm is designed to compute the barrier for multiple pursuers of any numbers and any initial configurations. More realistically, since the whole achieved developments are analytical, they require a little memory without computational burden and allow for real-time updates, beyond the capacity of traditional Hamilton-Jacobi-Isaacs method.

Original languageEnglish
Title of host publication2019 IEEE 58th Conference on Decision and Control, CDC 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages4067-4072
Number of pages6
ISBN (Electronic)9781728113982
DOIs
StatePublished - Dec 2019
Externally publishedYes
Event58th IEEE Conference on Decision and Control, CDC 2019 - Nice, France
Duration: 11 Dec 201913 Dec 2019

Publication series

NameProceedings of the IEEE Conference on Decision and Control
Volume2019-December
ISSN (Print)0743-1546
ISSN (Electronic)2576-2370

Conference

Conference58th IEEE Conference on Decision and Control, CDC 2019
Country/TerritoryFrance
CityNice
Period11/12/1913/12/19

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