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Construction of simulation environment based on augmented reality technique

  • Hanyu Xue*
  • , Hongyan Quan
  • , Xiao Song
  • , Maomao Wu
  • *Corresponding author for this work
  • East China Normal University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

To meet the requirement of interaction and real time modeling in simulation scenarios, a strategy for scenarios construction is proposed. We take advantage of the technique of augmented reality to study. In order to constitute the scene we reconstruct fluid surface from video combining the fluid motion vectors with LBM (Lattice Boltzmann Method) and refine the height field by interpolating distribution of the fluid particle. Based on the purpose of virtual and real object combination, this study proposes a method of tracing the gold feature points between frames using continuity of particle movement. The strategy of dichotomy is taken to refine the camera intrinsic parameters and SBA (Sparse Bundle Adjustment) method is taken to optimize the intrinsic and extrinsic parameters. Further experiment results demonstrate that it is a valid and efficient method for simulation environment constructing.

Original languageEnglish
Title of host publicationAsiaSim 2013 - 13th International Conference on Systems Simulation, Proceedings
PublisherSpringer Verlag
Pages333-339
Number of pages7
ISBN (Print)9783642450365
DOIs
StatePublished - 2013
Event13th International Conference on Systems Simulation, AsiaSim 2013 - , Singapore
Duration: 6 Nov 20138 Nov 2013

Publication series

NameCommunications in Computer and Information Science
Volume402
ISSN (Print)1865-0929

Conference

Conference13th International Conference on Systems Simulation, AsiaSim 2013
Country/TerritorySingapore
Period6/11/138/11/13

Keywords

  • Augmented reality
  • Construction
  • LBM
  • SBA
  • Simulation

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