TY - GEN
T1 - Comparative Analysis of 3D Interactive Modes in Different Object Layouts in Mixed Reality
AU - He, Yuzhen
AU - Hu, Yong
AU - Feng, Huiyan
AU - Li, Chuchen
AU - Shen, Xukun
N1 - Publisher Copyright:
© 2021 Owner/Author.
PY - 2021/10/16
Y1 - 2021/10/16
N2 - Mid-air interaction is natural and intuitive in mixed reality environment, which has three main interaction modes, such as point-pinch interaction, head-pinch interaction, and gaze-pinch interaction. Improving interactive experience in mixed reality requires analysis and evaluation on the efficiencies of these interaction modes, especially their performance in different spatial layouts. In this study, the common spatial layout in mixed reality is divided into three basic types: vertical layout, horizontal layout and distributed layout. This study discusses the user experience of the above three interaction modes in the above three layout modes. The results show that gaze and pinch interaction provides users with the most efficient, relaxed and enjoyable choice interaction. Head and pinch interaction has no obvious advantages. The accuracy of point and pinch interaction is the best.
AB - Mid-air interaction is natural and intuitive in mixed reality environment, which has three main interaction modes, such as point-pinch interaction, head-pinch interaction, and gaze-pinch interaction. Improving interactive experience in mixed reality requires analysis and evaluation on the efficiencies of these interaction modes, especially their performance in different spatial layouts. In this study, the common spatial layout in mixed reality is divided into three basic types: vertical layout, horizontal layout and distributed layout. This study discusses the user experience of the above three interaction modes in the above three layout modes. The results show that gaze and pinch interaction provides users with the most efficient, relaxed and enjoyable choice interaction. Head and pinch interaction has no obvious advantages. The accuracy of point and pinch interaction is the best.
KW - 3D interaction
KW - mixed reality system
KW - spatial layout
KW - user experience
UR - https://www.scopus.com/pages/publications/85124685092
U2 - 10.1145/3490355.3490371
DO - 10.1145/3490355.3490371
M3 - 会议稿件
AN - SCOPUS:85124685092
T3 - ACM International Conference Proceeding Series
SP - 120
EP - 126
BT - Proceedings of 2021 9th International Symposium of Chinese CHI
PB - Association for Computing Machinery
T2 - 9th International Symposium of Chinese CHI: Identity, Value. Trust, Chinese CHI 2021
Y2 - 16 October 2021 through 17 October 2021
ER -