TY - GEN
T1 - BodyFusion
T2 - 16th IEEE International Conference on Computer Vision, ICCV 2017
AU - Yu, Tao
AU - Guo, Kaiwen
AU - Xu, Feng
AU - Dong, Yuan
AU - Su, Zhaoqi
AU - Zhao, Jianhui
AU - Li, Jianguo
AU - Dai, Qionghai
AU - Liu, Yebin
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/12/22
Y1 - 2017/12/22
N2 - We propose BodyFusion, a novel real-time geometry fusion method that can track and reconstruct non-rigid surface motion of a human performance using a single consumer-grade depth camera. To reduce the ambiguities of the non-rigid deformation parameterization on the surface graph nodes, we take advantage of the internal articulated motion prior for human performance and contribute a skeleton-embedded surface fusion (SSF) method. The key feature of our method is that it jointly solves for both the skeleton and graph-node deformations based on information of the attachments between the skeleton and the graph nodes. The attachments are also updated frame by frame based on the fused surface geometry and the computed deformations. Overall, our method enables increasingly denoised, detailed, and complete surface reconstruction as well as the updating of the skeleton and attachments as the temporal depth frames are fused. Experimental results show that our method exhibits substantially improved nonrigid motion fusion performance and tracking robustness compared with previous state-of-the-art fusion methods. We also contribute a dataset for the quantitative evaluation of fusion-based dynamic scene reconstruction algorithms using a single depth camera.
AB - We propose BodyFusion, a novel real-time geometry fusion method that can track and reconstruct non-rigid surface motion of a human performance using a single consumer-grade depth camera. To reduce the ambiguities of the non-rigid deformation parameterization on the surface graph nodes, we take advantage of the internal articulated motion prior for human performance and contribute a skeleton-embedded surface fusion (SSF) method. The key feature of our method is that it jointly solves for both the skeleton and graph-node deformations based on information of the attachments between the skeleton and the graph nodes. The attachments are also updated frame by frame based on the fused surface geometry and the computed deformations. Overall, our method enables increasingly denoised, detailed, and complete surface reconstruction as well as the updating of the skeleton and attachments as the temporal depth frames are fused. Experimental results show that our method exhibits substantially improved nonrigid motion fusion performance and tracking robustness compared with previous state-of-the-art fusion methods. We also contribute a dataset for the quantitative evaluation of fusion-based dynamic scene reconstruction algorithms using a single depth camera.
UR - https://www.scopus.com/pages/publications/85041908348
U2 - 10.1109/ICCV.2017.104
DO - 10.1109/ICCV.2017.104
M3 - 会议稿件
AN - SCOPUS:85041908348
T3 - Proceedings of the IEEE International Conference on Computer Vision
SP - 910
EP - 919
BT - Proceedings - 2017 IEEE International Conference on Computer Vision, ICCV 2017
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 22 October 2017 through 29 October 2017
ER -