TY - GEN
T1 - Application of Virtual Simulation in Digital Exhibition and Performance
AU - Zou, Ling
AU - Li, Jing
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - With the rapid development of science and technology, the combination of art and technology has given new possibilities for the artistic creation and presentation of digital exhibitions and performances. In the virtual reality space, which is on-site, interactive and three-dimensional, it shows the symbiosis and coexistence of people and technology, art and technology in the digital era. Created a new audio-visual experience and performance experience. Virtual simulation enhances users' multi-sensory experience by creating and simulating virtual scenes in which people are immersed. Through the addition of a variety of interactive devices, the whole creative process reflects the basic characteristics of immersion, interactivity and simulation. Whether exhibition space, stage design or image design, with the integration of virtual simulation, there are new ways of presentation. So that the staff can preview the on-site effect in advance, which greatly shortens the cycle of site construction and image creation, so as to improve the creative efficiency and effect of digital exhibitions and performances.
AB - With the rapid development of science and technology, the combination of art and technology has given new possibilities for the artistic creation and presentation of digital exhibitions and performances. In the virtual reality space, which is on-site, interactive and three-dimensional, it shows the symbiosis and coexistence of people and technology, art and technology in the digital era. Created a new audio-visual experience and performance experience. Virtual simulation enhances users' multi-sensory experience by creating and simulating virtual scenes in which people are immersed. Through the addition of a variety of interactive devices, the whole creative process reflects the basic characteristics of immersion, interactivity and simulation. Whether exhibition space, stage design or image design, with the integration of virtual simulation, there are new ways of presentation. So that the staff can preview the on-site effect in advance, which greatly shortens the cycle of site construction and image creation, so as to improve the creative efficiency and effect of digital exhibitions and performances.
KW - Digital Exhibition & Performance
KW - Immersive interactive image
KW - User Experience
KW - Virtual Simulation
UR - https://www.scopus.com/pages/publications/85141343073
U2 - 10.1109/DSC55868.2022.00088
DO - 10.1109/DSC55868.2022.00088
M3 - 会议稿件
AN - SCOPUS:85141343073
T3 - Proceedings - 2022 7th IEEE International Conference on Data Science in Cyberspace, DSC 2022
SP - 588
EP - 591
BT - Proceedings - 2022 7th IEEE International Conference on Data Science in Cyberspace, DSC 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 7th IEEE International Conference on Data Science in Cyberspace, DSC 2022
Y2 - 11 July 2022 through 13 July 2022
ER -