TY - GEN
T1 - Achieving Lightweight Super-Resolution for Real-Time Computer Graphics
AU - Wen, Yu
AU - Zhang, Chen
AU - Xie, Chenhao
AU - Fu, Xin
N1 - Publisher Copyright:
Copyright © 2025, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
PY - 2025/4/11
Y1 - 2025/4/11
N2 - Image super-resolution (SR) is essential for bridging the gap between modern hardware and real-time computer graphics (CG) applications. It reduces CG workload by allowing low-resolution rendering, with original quality restored later via mathematical operations or machine learning. However, recent learning-based SR methods often rely on complex models, demanding high computational resources and undermining the benefits of reduced rendering workload. Our qualitative and quantitative analysis of the SR process and rendering reveals that readily accessible rendering information can significantly enhance neural network design by serving as additional features. To capitalize on this, we propose CGSR, an optimization framework designed for lightweight real-time super-resolution. CGSR utilizes rendering information to boost both network extensibility and efficiency. It utilizes progressively available rendering information from the pipeline, which arrives earlier than the rendered frame, enabling pre-processing and masking of latency. These features are then integrated into a selected SR network backbone to form a CG-enhanced network. This network is further optimized and refined into a CG-optimized version using neural architecture search (NAS). To improve runtime performance, CGSR also employs rendering-aware hybrid pruning, which dynamically prunes the network based on temporal rendering data. Evaluation results show that CGSR significantly reduces parameter size, multi-add operations, and inference time while maintaining high SR quality across various backbone SR networks.
AB - Image super-resolution (SR) is essential for bridging the gap between modern hardware and real-time computer graphics (CG) applications. It reduces CG workload by allowing low-resolution rendering, with original quality restored later via mathematical operations or machine learning. However, recent learning-based SR methods often rely on complex models, demanding high computational resources and undermining the benefits of reduced rendering workload. Our qualitative and quantitative analysis of the SR process and rendering reveals that readily accessible rendering information can significantly enhance neural network design by serving as additional features. To capitalize on this, we propose CGSR, an optimization framework designed for lightweight real-time super-resolution. CGSR utilizes rendering information to boost both network extensibility and efficiency. It utilizes progressively available rendering information from the pipeline, which arrives earlier than the rendered frame, enabling pre-processing and masking of latency. These features are then integrated into a selected SR network backbone to form a CG-enhanced network. This network is further optimized and refined into a CG-optimized version using neural architecture search (NAS). To improve runtime performance, CGSR also employs rendering-aware hybrid pruning, which dynamically prunes the network based on temporal rendering data. Evaluation results show that CGSR significantly reduces parameter size, multi-add operations, and inference time while maintaining high SR quality across various backbone SR networks.
UR - https://www.scopus.com/pages/publications/105004317474
U2 - 10.1609/aaai.v39i8.32897
DO - 10.1609/aaai.v39i8.32897
M3 - 会议稿件
AN - SCOPUS:105004317474
T3 - Proceedings of the AAAI Conference on Artificial Intelligence
SP - 8313
EP - 8322
BT - Special Track on AI Alignment
A2 - Walsh, Toby
A2 - Shah, Julie
A2 - Kolter, Zico
PB - Association for the Advancement of Artificial Intelligence
T2 - 39th Annual AAAI Conference on Artificial Intelligence, AAAI 2025
Y2 - 25 February 2025 through 4 March 2025
ER -