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A sequential game-based negotiation approach to distributed multi-project scheduling problem

  • Feifei Li
  • , Zhe Xu*
  • , Jing Yu
  • *Corresponding author for this work
  • Beihang University
  • Tianjin University of Technology

Research output: Contribution to journalArticlepeer-review

Abstract

It is the key to solve the distributed resource constrained multi-project scheduling problem by designing effective coordination mechanism to allocate global resources. Based on multi-agent system (MAS), the local scheduling model is established to optimize the project completion time. Initial local scheduling can be solved by the improved genetic algorithm based on forward-backward scheduling method. Given the different unit tardiness cost of each project, global coordination decision model is developed to optimize the multi-project total tardiness cost. Global resources are allocated reasonably after several rounds of sequential game-based negotiation and then the local scheduling of each project is modified. An instance and problem sets with different parameters are studied. The results show that: the proposed improved genetic algorithm based on forward-backward scheduling method has better problem scale adaptability and higher accuracy on solving the initial local scheduling problem; the stronger the global resources conflict, the more the multi-project delays and the greater the risk of project delay completion is; by comparing the results obtained by non-game distributed randomly coordination mechanism, it demonstrates that the sequential game-based negotiation approach can reduce the total tardiness cost for multi-project effectively.

Original languageEnglish
Pages (from-to)696-709
Number of pages14
JournalXitong Gongcheng Lilun yu Shijian/System Engineering Theory and Practice
Volume38
Issue number3
DOIs
StatePublished - 1 Mar 2018

Keywords

  • Distributed multi-project scheduling
  • Genetic algorithm
  • Resource conflicts
  • Sequential game-based negotiation approach
  • Tardiness cost

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