TY - GEN
T1 - A reinforcement learning approach to redirected walking with passive haptic feedback
AU - Chen, Ze Yin
AU - Li, Yi Jun
AU - Wang, Miao
AU - Steinicke, Frank
AU - Zhao, Qinping
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - Various redirected walking (RDW) techniques have been proposed, which unwittingly manipulate the mapping from the user’s physical locomotion to motions of the virtual camera. Thereby, RDW techniques guide users on physical paths with the goal to keep them inside a limited tracking area, whereas users perceive the illusion of being able to walk infinitely in the virtual environment. However, the inconsistency between the user’s virtual and physical location hinders passive haptic feedback when the user interacts with virtual objects, which are represented by physical props in the real environment. In this paper, we present a novel reinforcement learning approach towards RDW with passive haptics. With a novel dense reward function, our method learns to jointly consider physical boundary avoidance and consistency of user-object positioning between virtual and physical spaces. The weights of reward and penalty terms in the reward function are dynamically adjusted to adaptively balance term impacts during the walking process. Experimental results demonstrate the advantages of our technique in comparison to previous approaches. Finally, the code of our technique is provided as an open-source solution.
AB - Various redirected walking (RDW) techniques have been proposed, which unwittingly manipulate the mapping from the user’s physical locomotion to motions of the virtual camera. Thereby, RDW techniques guide users on physical paths with the goal to keep them inside a limited tracking area, whereas users perceive the illusion of being able to walk infinitely in the virtual environment. However, the inconsistency between the user’s virtual and physical location hinders passive haptic feedback when the user interacts with virtual objects, which are represented by physical props in the real environment. In this paper, we present a novel reinforcement learning approach towards RDW with passive haptics. With a novel dense reward function, our method learns to jointly consider physical boundary avoidance and consistency of user-object positioning between virtual and physical spaces. The weights of reward and penalty terms in the reward function are dynamically adjusted to adaptively balance term impacts during the walking process. Experimental results demonstrate the advantages of our technique in comparison to previous approaches. Finally, the code of our technique is provided as an open-source solution.
KW - Redirected Walking
KW - Reinforcement Learning
UR - https://www.scopus.com/pages/publications/85126394510
U2 - 10.1109/ISMAR52148.2021.00033
DO - 10.1109/ISMAR52148.2021.00033
M3 - 会议稿件
AN - SCOPUS:85126394510
T3 - Proceedings - 2021 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2021
SP - 184
EP - 192
BT - Proceedings - 2021 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2021
A2 - Marchal, Maud
A2 - Ventura, Jonathan
A2 - Olivier, Anne-Helene
A2 - Wang, Lili
A2 - Radkowski, Rafael
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 20th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2021
Y2 - 4 October 2021 through 8 October 2021
ER -