Abstract
In recent years, intelligent robotic sorting has be-come a popular application of industrial robots, whose performance is to a large extent affected by object estimation. Many researchers have been devoted to design efficient pose estimation methods based on deep learning. However, there remains two challenges. One is that the annotation of the dataset is labor-intensive and time-consuming, which makes it difficult to build large pose estimation datasets. The other is that, for objects of interest, the final pose estimation depends on an accurate 3D model of the object, which makes most existing methods of object pose estimation stay at the instance level, i.e., only objects known to the method can be identified. To address the above challenges, this paper employs the game engine to build a virtual dataset that can be automatically annotated, and proposes a shape-based robot vision sorting approach that can efficiently classify and grasp objects with regular shapes. Experimental results indicate that the proposed approach can achieve category-level object pose estimation and thus make robot grasping more applicable.
| Original language | English |
|---|---|
| Title of host publication | 19th IEEE International Symposium on Parallel and Distributed Processing with Applications, 11th IEEE International Conference on Big Data and Cloud Computing, 14th IEEE International Conference on Social Computing and Networking and 11th IEEE International Conference on Sustainable Computing and Communications, ISPA/BDCloud/SocialCom/SustainCom 2021 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 660-667 |
| Number of pages | 8 |
| ISBN (Electronic) | 9781665435741 |
| DOIs | |
| State | Published - 2021 |
| Event | 19th IEEE International Symposium on Parallel and Distributed Processing with Applications, 11th IEEE International Conference on Big Data and Cloud Computing, 14th IEEE International Conference on Social Computing and Networking and 11th IEEE International Conference on Sustainable Computing and Communications, ISPA/BDCloud/SocialCom/SustainCom 2021 - New York, United States Duration: 30 Sep 2021 → 3 Oct 2021 |
Publication series
| Name | 19th IEEE International Symposium on Parallel and Distributed Processing with Applications, 11th IEEE International Conference on Big Data and Cloud Computing, 14th IEEE International Conference on Social Computing and Networking and 11th IEEE International Conference on Sustainable Computing and Communications, ISPA/BDCloud/SocialCom/SustainCom 2021 |
|---|
Conference
| Conference | 19th IEEE International Symposium on Parallel and Distributed Processing with Applications, 11th IEEE International Conference on Big Data and Cloud Computing, 14th IEEE International Conference on Social Computing and Networking and 11th IEEE International Conference on Sustainable Computing and Communications, ISPA/BDCloud/SocialCom/SustainCom 2021 |
|---|---|
| Country/Territory | United States |
| City | New York |
| Period | 30/09/21 → 3/10/21 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 7 Affordable and Clean Energy
Keywords
- Deep Learning
- Instance Segmentation
- Pose Estimation
- Robotic Grasping
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