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A Multi-modal Framework for 3D Facial Animation Control

  • Chong Cao*
  • , Qiuyang Xiao
  • , Chengwei Shi
  • *Corresponding author for this work
  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

3D facial reconstruction and animation has advanced significantly in the past decades. However, existing methods based on single-modal input struggle with specific facial part control and require post-processing for natural rendering. Recent approaches integrate audio and 2D estimation results to enhance facial animations, which improves the naturalness of head pose, eye and mouth animations. In this paper, We present a multi-modal 3D facial animation framework that uses video and audio input simultaneously. We experiment on different settings of motion control to produce natural and precise facial animation through user studies.

Original languageEnglish
Title of host publicationProceedings - SIGGRAPH 2024 Posters
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9798400705168
DOIs
StatePublished - 25 Jul 2024
EventSIGGRAPH 2024 Posters - Denver, United States
Duration: 28 Jul 20241 Aug 2024

Publication series

NameProceedings - SIGGRAPH 2024 Posters

Conference

ConferenceSIGGRAPH 2024 Posters
Country/TerritoryUnited States
CityDenver
Period28/07/241/08/24

Keywords

  • Facial Animation
  • Multi-modal
  • Rigging

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