Abstract
3D modeling and codec of real objects are hot issues in the field of virtual reality. In this paper, we propose an automatic registration two range images method and a cycle based automatic global registration algorithm for rapidly and automatically registering all range images and constructing a realistic 3D model. Besides, to meet the requirement of huge data transmission over Internet, we present a 3D mesh encoding/decoding method for encoding geometry, topology and attribute data with high compression ratio and supporting progressive transmission. The research results have already been applied successfully in digital museum.
| Original language | English |
|---|---|
| Pages (from-to) | 758-769 |
| Number of pages | 12 |
| Journal | Science in China, Series F: Information Sciences |
| Volume | 52 |
| Issue number | 5 |
| DOIs | |
| State | Published - May 2009 |
Keywords
- 3D model compression and codec
- 3D modeling
- Range images registration
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