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A method of 3D modeling and codec

Research output: Contribution to journalArticlepeer-review

Abstract

3D modeling and codec of real objects are hot issues in the field of virtual reality. In this paper, we propose an automatic registration two range images method and a cycle based automatic global registration algorithm for rapidly and automatically registering all range images and constructing a realistic 3D model. Besides, to meet the requirement of huge data transmission over Internet, we present a 3D mesh encoding/decoding method for encoding geometry, topology and attribute data with high compression ratio and supporting progressive transmission. The research results have already been applied successfully in digital museum.

Original languageEnglish
Pages (from-to)758-769
Number of pages12
JournalScience in China, Series F: Information Sciences
Volume52
Issue number5
DOIs
StatePublished - May 2009

Keywords

  • 3D model compression and codec
  • 3D modeling
  • Range images registration

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