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A Large-Scale Scene Display System Based on WebGL

  • Beihang University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In recent decades, computer vision has been a hot area of computer research while 3D reconstruction is one of the hot topics. With the improvement of 3D reconstruction theory and the rapid development of computer hardware technology, the reconstructed 3D models are enlarging in scale and increasing in complexity. Combining the aerial image of UAV with the 3D reconstruction of sequence images, it is of great value to carry out relevant research on the problem of 3D reconstruction of outdoor scenes. The fast rendering of these large-scale scene models is a challenge. At the same time, with the advancement of the HMTL5 specification, browsers have become more and more powerful, and WebGL has gradually gained support from more and more devices. The 3D rendering of the BS architecture will be the future direction of the rendering engine. The browser does not need to install the client program, which is convenient for users to access and process in any environment. Therefore, the large-scale scene display system based on web architecture is more convenient. In this paper, we designed a real-time display system for large-scale scenes, and studied WebGL based rendering frame techniques.

Original languageEnglish
Title of host publicationProceedings - 8th International Conference on Virtual Reality and Visualization, ICVRV 2018
EditorsKai Xu, Bin Zhou, Xun Luo, Yanwen Guo
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages15-19
Number of pages5
ISBN (Electronic)9781538684979
DOIs
StatePublished - 2 Jul 2018
Event8th International Conference on Virtual Reality and Visualization, ICVRV 2018 - Qingdao, China
Duration: 22 Oct 201824 Oct 2018

Publication series

NameProceedings - 8th International Conference on Virtual Reality and Visualization, ICVRV 2018

Conference

Conference8th International Conference on Virtual Reality and Visualization, ICVRV 2018
Country/TerritoryChina
CityQingdao
Period22/10/1824/10/18

Keywords

  • 3D reconstruction
  • Large-scale scene
  • LOD
  • Rendering System
  • WebGL

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