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A Comparison of Gesture-based Interaction and Controller-based Interaction for External Users in Co-located Asymmetric Virtual Reality

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Head-mounted displays (HMDs) create a highly immersive experience, while limit VR users' awareness of external users that co-located in the same environment. In our work, we designed a wearable gesture-based interface for external users in two main asymmetric VR scenarios: (1) Object Transition, (2) Collaborative Game. We conducted a hybrid user study with twenty participants to compare the gesture-based interaction and controller-based interaction to investigate the effects on VR experience, social presence, and collaborative efficiency for external users. Our study revealed that the participants in gesture-based interaction received more positive feedback compared to those in controller-based interaction.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages583-584
Number of pages2
ISBN (Electronic)9798350348392
DOIs
StatePublished - 2023
Event2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China
Duration: 25 Mar 202329 Mar 2023

Publication series

NameProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

Conference

Conference2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
Country/TerritoryChina
CityShanghai
Period25/03/2329/03/23

Keywords

  • Asymmetric interaction
  • Gesture-Based interaction
  • Human-centered computing-Human computer interaction (HCI)
  • Interaction paradigms
  • Sharing VR experience
  • Virtual reality

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